
Beast n Branch
A 3D stylized action brawler where cute, chubby animals fight each other using absurd wooden stick guns built from twigs, leaves, and pebbles.
Indie Game Studio

Xynite Studio is a small indie game studio from Indonesia. We create playful, experimental games with simple ideas, strong atmosphere, and a little bit of chaos.
From game jam experiments to bigger projects, each game is a chance for us to try something new.

A 3D stylized action brawler where cute, chubby animals fight each other using absurd wooden stick guns built from twigs, leaves, and pebbles.

An absurd endless drifting game where you control a speeding bed while its passenger sleeps through the entire journey.

A tense puzzle-driven adventure where two test subjects must outwit a deranged scientist and escape his nightmarish laboratory.

An adventure and puzzle game rooted in Indonesian folktales, bringing classic legends to life through an interactive story experience.
Playful ideas. Experimental gameplay. Fun worlds. Made with care
Explore our games and prototypes. Each project starts with a clear idea and develops through testing.

A 3D stylized action brawler where cute, chubby animals fight each other using absurd wooden stick guns built from twigs, leaves, and pebbles.

An absurd endless drifting game where you control a speeding bed while its passenger sleeps through the entire journey.

A tense puzzle-driven adventure where two test subjects must outwit a deranged scientist and escape his nightmarish laboratory.

An adventure and puzzle game rooted in Indonesian folktales, bringing classic legends to life through an interactive story experience.

About Xynite
A simple reminder to stay curious.
We are an indie game studio that enjoys turning unusual ideas into playable experiences. We like experimenting with different genres, art styles, and mechanics while keeping our games easy to understand and fun to explore.
What We Do
We explore simple concepts, unusual mechanics, and clear gameplay loops that give each project its own identity.
We turn ideas into playable prototypes and games, then improve them through testing and iteration.
We enjoy building colorful and expressive worlds that support the mood and personality of each game.
We work closely across design, programming, art, and audio to keep every project focused and cohesive.